Glossary
562 in-game proper nouns, grouped by category; 507 of them carry a one-line note. Chinese names come from the game's official text or the project word list — nothing is invented here.
Naming rule
The first mention of a proper noun on a page keeps both forms — Chinese name (English). After that, the Chinese name is used alone. In-game identifiers (such as Spells.Chaos or SetInitialWave) are never translated; they appear in monospace only where a claim needs tracing.
A Chinese name is only taken from the game’s official Chinese text or the project word list. Where neither has one, the cell stays empty rather than getting an ad-hoc translation.
| Chinese | English | Category | One-line note |
|---|---|---|---|
| 矮人 | Dwarf | Cards | Melee warrior. |
| 孢子幼体 | Sporeling | Cards | Sporeling |
| 宝塔 | Ziggurat | Cards | Summons invincible Ghosts of deceased troops onto the batt… |
| 堡垒 | Citadel | Cards | Strikes your opponents with chaining lightning bolts. |
| 堡垒塔 | Stronghold Tower | Cards | — |
| 暴徒 | Mob | Cards | Stone-throwing rebel. |
| 爆发 | Surge | Cards | Triggers the effect of target support building [value not … |
| 冰冻 | Frost | Cards | Attacks slow the enemy's movement and attack speed by [val… |
| 采石场 | Quarry | Cards | Adds [value not measured] damage to all buildings every ye… |
| 残损法典 | Codex Broken | Cards | It does nothing now. |
| 残损扭蛋机 | Gacha Broken | Cards | It does nothing now. |
| 残损增益站 | Concabulator Broken | Cards | It does nothing now. |
| 仓库 | Warehouse | Cards | Effects of other adjacent buildings are applied +1 time pe… |
| 彻底改造 | Overhaul | Cards | Destroys target plot to level up [value not measured] rand… |
| 彻底夷平 | Razing | Cards | Destroys target plot forever. |
| 城堡 | Castle | Cards | Hurls a stone projectile at your enemies. |
| 惩击 | Smite | Cards | Every time the unit takes a hit, a laser deals [value not … |
| 穿刺恶魔 | Piercing Demon | Cards | Corrupted demon with ranged piercing attacks. |
| 传送门 | Portal | Cards | When this building reaches max level, your kingdom travels… |
| 大殿 | Great Hall | Cards | Summons your king's champion. |
| 大屠杀 | Carnage | Cards | Unit explodes when killed, dealing [value not measured] HP… |
| 倒流术 | Regression | Cards | Brings plot back [value not measured] level but retains al… |
| 盗贼 | Thief | Cards | Fast assassin that jumps straight to the enemy's backline. |
| 抵押 | Mortgage | Cards | Destroys target plot and gives you [value not measured] go… |
| 点金术 | Midas Touch | Cards | When this troop kills an enemy, there's a [value not measu… |
| 恶魔(Demon) | Demon | Cards | — |
| 恶魔祭坛 | Demon's Altar | Cards | Summons one demon per level. |
| 法典 | Codex | Cards | Gives back a copy of any Tome card used on it and then sel… |
| 法师 | Wizard | Cards | Ranged spellcaster. |
| 繁衍 | Procreate | Cards | Adds [value not measured] units to the target troop. |
| 反射塔 | Reflector | Cards | Spell tower. |
| 反应堆 | Reactor | Cards | Summons random rainbow units. |
| 方尖碑 | Doomstower | Cards | Magic ranged tower. |
| 防御者 | Defender | Cards | Tank warrior that doesn't attack but reflects all taken da… |
| 废弃物 | Trash | Cards | It does nothing. |
| 分发塔 | Dispenser | Cards | Single-target tower. |
| 风驰电掣 | Haste | Cards | Increases target's movement speed by [value not measured]. |
| 扶持 | Patronage | Cards | Levels up your base plot by [value not measured] levels. |
| 复制者 | Replicator | Cards | Melee fighter that gains [value not measured] units every … |
| 钢甲 | Steel Coat | Cards | Cancels the first hit the target unit takes every battle. |
| 工厂 | Trashmaker | Cards | Every odd year, adds [value not measured] random trash car… |
| 弓箭手 | Archer | Cards | Deals weak but fast ranged damage. |
| 宫殿 | Palace | Cards | Casts a ray that insta-kills target. |
| 骨堆 | Bone Pile | Cards | This pile of bones once was a scary army. |
| 雇佣兵 | Mercenary | Cards | Strong but fickle warrior for hire. |
| 轨道机 | Orbiter | Cards | Magnetic spellcaster. |
| 刽子手 | Executioner | Cards | Ranged fighter. |
| 果园 | Orchard | Cards | Creates roots that trap enemies. |
| 轰炸者 | Exploder | Cards | Runs towards the enemy and explodes, dealing area damage. |
| 护盾 | Shields | Cards | Adds [value not measured] HP or [value not measured] HP to… |
| 回收站 | Recycler | Cards | Every time you throw a card into the pit, adjacent plots g… |
| 混乱彻底改造 | Chaos Overhaul | Cards | Destroys target plot to level up [value not measured] rand… |
| 混乱倒流术 | Chaos Regression | Cards | Brings plot back to level 1 but retains all its current st… |
| 混乱抵押 | Chaos Mortgage | Cards | Destroys plot and gives you 9 gold multiplied by the curre… |
| 混乱繁衍 | Chaos Procreate | Cards | Adds [value not measured] units to the target troop. |
| 混乱护盾 | Chaos Shields | Cards | Adds [value not measured] raw HP to target. |
| 混乱祭品 | Chaos Oblation | Cards | When thrown into the pit, troops get [value not measured] … |
| 混乱克隆 | Chaos Clone | Cards | Clones 3 copies of the target plot. |
| 混乱利剑 | Chaos Swords | Cards | Adds [value not measured] raw damage to target. |
| 混乱迁移 | Chaos Migration | Cards | Moves target to a random empty plot. |
| 混乱时光回溯 | Chaos Rewind | Cards | Throw this into the pit to replace your current hand with … |
| 混乱土木工事 | Chaos Earthworks | Cards | Destroys all adjacent plots. |
| 混乱万能卡 | Chaos Wildcard | Cards | Levels up one plot beyond max level. |
| 混乱牺牲 | Chaos Sacrifice | Cards | Destroys target plot. |
| 混乱献祭 | Chaos Offering | Cards | Destroys target plot and gives you 3 Chaos cards. |
| 混乱重金投入 | Chaos Overinvest | Cards | Spends [value not measured] gold to increase all stats of … |
| 寄生虫 | Leech | Cards | Every year, steals [value not measured] of the damage and … |
| 祭品 | Oblation | Cards | When thrown into the pit, all troops get [value not measur… |
| 尖塔 | Spire | Cards | Heals your units that are closest to death during battle. |
| 绞肉塔 | Mangler | Cards | Summons meat trolls. |
| 金库 | Vault | Cards | Every year, gives you [value not measured] gold per level. |
| 精灵 | Elf | Cards | Ranged sniper. |
| 精准 | Precision | Cards | Troop's first hit deals [value not measured] damage per st… |
| 静电 | Static | Cards | Unit's attacks trigger a lightning chain that deals [value… |
| 镜像 | Echoform | Cards | Duplicates target plot and all its stats to one empty adja… |
| 纠缠 | Hound | Cards | Melee unit. |
| 巨化 | Gigantify | Cards | Doubles the size, damage, and HP of target troop. |
| 巨型蘑菇 | Gigafunghi | Cards | Gigafunghi |
| 菌丝 | Spore | Cards | Summons a fighting spore every 9 seconds in battle. |
| 开采 | Extraction | Cards | Destroy target plot and adds [value not measured] copies o… |
| 克隆 | Clone | Cards | Clones the card of the target plot. |
| 骷髅 | Skeleton | Cards | Troop brought back from the dead by an adjacent Cemetery. |
| 棱堡 | Bastion | Cards | Casts rifts that warp each enemy to the backline once. |
| 利剑 | Swords | Cards | Adds [value not measured] damage or [value not measured] d… |
| 连发器 | Repeater | Cards | — |
| 炼制锅 | Cauldron | Cards | Adjacent plots' attacks now deal poison damage. |
| 烈焰塔 | Flametower | Cards | A mobile tower that moves onto the battlefield to burn ene… |
| 龙之巢穴 | Dragon's Den | Cards | Summons powerful single-strike dragons. |
| 猛禽兽 | Raptor | Cards | Mounted by adjacent units. |
| 魔像 | Golem | Cards | Magic tanker. |
| 母舰 | Mothership | Cards | Flies toward enemies like a unit. |
| 墓地 | Cemetery | Cards | If an adjacent unit dies in battle, summons a Skeleton to … |
| 扭蛋机 | Gacha | Cards | When it reaches max level, triggers a Rainbow loot event. |
| 农场 | Farm | Cards | Every year, adds [value not measured] unit to one adjacent… |
| 弩炮手 | Ballista | Cards | Ranged machine that shoots huge bolts with piercing damage. |
| 平衡 | Balance | Cards | Target's HP and Damage are now equal to whichever is higher. |
| 迁移 | Migration | Cards | Moves target to an empty adjacent plot. |
| 青蛙 | Frog | Cards | — |
| 燃烧 | Combustion | Cards | Enemies killed by the bearer explode, dealing [value not m… |
| 萨满 | Shaman | Cards | Buffs allies' damage based on its own damage. |
| 森林 | Forest | Cards | Every year, adds [value not measured] HP to adjacent plots. |
| 沙漏 | Hourglass | Cards | Extremely slow tower. |
| 神殿 | Shrine | Cards | Spends 9 gold every year to level up one random plot. |
| 神庙 | Temple | Cards | Increases [value not measured] of a random stat of a rando… |
| 肾上腺素 | Adrenaline | Cards | During battle, troop gains [value not measured] attack spe… |
| 渗透 | Osmosis | Cards | All plots of the same card as the target plot get [value n… |
| 圣武士 | Paladin | Cards | Melee tank. |
| 时光回溯 | Rewind | Cards | Throw this into the pit to replace your current hand with … |
| 时空扭者 | Warper | Cards | Summons melee units that inherit half its stats. |
| 实验鼠 | Lab Rat | Cards | Disposable melee pawn. |
| 食人魔 | Ogre | Cards | Slow, strong tank. |
| 史莱姆(Slime) | Slime | Cards | Proliferating troop that multiplies itself onto one empty … |
| 士兵 | Soldier | Cards | Balanced melee warrior. |
| 术士 | Warlock | Cards | Melee tank that deals area damage. |
| 树人 | Treant | Cards | Creates a field on the ground that heals allies and damage… |
| 随机变换 | Randomfy | Cards | Plot becomes any other card of the same type, doubling its… |
| 替罪羊 | Scapegoat | Cards | Passively grazes in the backline. |
| 铁匠铺 | Blacksmith | Cards | Every year, adds [value not measured] damage to adjacent p… |
| 铁血统帅 | Warlord | Cards | Base and ranged troop. |
| 投石塔 | Trebuchet | Cards | Multi-projectile tower. |
| 图书馆 | Library | Cards | Every year, has a [value not measured] chance of duplicati… |
| 土木工事 | Earthworks | Cards | Unlocks target's adjacent plots. |
| 万能卡 | Wildcard | Cards | Levels up target plot. |
| 万象归一 | Singularity | Cards | All cards identical to target are unified, summing all sta… |
| 卫戍部队 | Garrison | Cards | — |
| 吸血 | Vampirism | Cards | Unit's attacks heal it for 25% of damage dealt. |
| 牺牲 | Sacrifice | Cards | Destroys target plot to level up adjacent plots. |
| 陷阱猎手 | Trapper | Cards | Builds traps that stun and deal damage to enemies. |
| 献祭 | Offering | Cards | Destroys target plot and gives you [value not measured] ra… |
| 小鬼 | Imp | Cards | Fast and aggressive minion with many small units. |
| 小史莱姆 | Small Slime | Cards | Proliferating troop that multiplies itself onto one empty … |
| 信标 | Beacon | Cards | Every year, adds [value not measured] attack speed and mov… |
| 蓄能器 | Accumulator | Cards | Increases [value not measured] to all stats of target. |
| 血肉巨魔 | Meat Troll | Cards | — |
| 衍射 | Diffract | Cards | Destroys target plot. |
| 要塞 | Stronghold | Cards | Summons towers that shoot nearby enemies. |
| 野猪 | Boar | Cards | Can be mounted by adjacent troops. |
| 一点小钱 | Spare Change | Cards | Gives you [value not measured] gold when you throw it in t… |
| 营地 | Camp | Cards | When a card is placed on an empty plot, Camp's adjacent pl… |
| 幽灵 | Ghost | Cards | — |
| 增强塔 | Amplifier | Cards | Gives every buff it gains to one adjacent plot. |
| 增益站 | Concabulator | Cards | When this building reaches max level, it levels up all you… |
| 侦察塔 | Guard Tower | Cards | Shoots powerful single-target arrows. |
| 真言 | Mantra | Cards | Every time any plot levels up, bearer gains [value not mea… |
| 整合 | Unify | Cards | Sacrifices all troops adjacent to target. |
| 重金投入 | Over Invest | Cards | Spend [value not measured] gold to increase every stat of … |
| 筑墙巧匠 | Wall Maker | Cards | Builds defensive walls in your kingdom. |
| 转换塔 | Converter | Cards | Turns enemies into rats fighting for you. |
| X光 | XRay | Cards | Levels up all plots diagonal to the target plot beyond max… |
| 奥术涌动 | Arcane | Perks | Wizards gain [value not measured] damage for every Enchant… |
| 保卫者 | Protector | Perks | Troops start with [value not measured] Steel Coat. |
| 暴力打手 | Goon | Perks | Thieves deal [value not measured] critical damage. |
| 暴烈之力 | Brutal | Perks | Your troops start with [value not measured] Adrenaline sta… |
| 操控者 | Manipulative | Perks | Enemies have [value not measured] attack speed. |
| 成长进阶 | Progressive | Perks | All Progress cards can now level up [value not measured] t… |
| 城堡统御 | Castellan | Perks | Base has [value not measured] to all stats. |
| 城防官 | Warden | Perks | Stronghold starts with [value not measured] level. |
| 持久 | Persistent | Perks | Start with [value not measured] free re-rolls. |
| 刀枪不入 | Impervious | Perks | Losing a life gives you [value not measured] Wallmaker car… |
| 德古拉式 | Draculian | Perks | — |
| 癫狂 | Mad | Perks | Converters start with [value not measured] attack speed. |
| 电光石火 | Swift | Perks | All troops have [value not measured] attack speed. |
| 毒性侵袭 | Toxic | Perks | Poison ticks are [value not measured] faster. |
| 囤积者 | Hoarder | Perks | Start with [value not measured] random card from your king… |
| 多人·放逐 | Multiplayer Banisher | Perks | Allows you to pick a king to banish from the next run. |
| 多人·扩张 | Multiplayer Expander | Perks | Adds 2 perk slots to one row. |
| 多人·威权 | Multiplayer Authoritarian | Perks | The top left-most perk is always [value not measured]. |
| 多人·温和 | Multiplayer Moderate | Perks | All universal perks are now x2. |
| 多人·纵向 | Multiplayer Verticalist | Perks | Vertically adjacent perks are applied +1 time. |
| 多人·左派 | Multiplayer Leftist | Perks | The perk to its left is applied +1 time. |
| 咄咄逼人 | Aggressive | Perks | Swords give [value not measured] or [value not measured] e… |
| 放逐 | Exiler | Perks | Bastion attacks warp enemies [value not measured] time. |
| 放逐者(Banisher) | Banisher | Perks | Allows you to pick a king to banish from the next run. |
| 废旧 | Trashy | Perks | Whenever a Recycler is placed on a plot, adds [value not m… |
| 革新者 | Innovator | Perks | Start with [value not measured] Concabulator card in hand. |
| 孤执疯狂 | Lunatic | Perks | If this is your only perk, you start at war against the Ja… |
| 固若金汤 | Sturdy | Perks | Walls start with [value not measured] HP. |
| 固执 | Stubborn | Perks | Start with [value not measured] free re-rolls. |
| 寡头 | Oligarch | Perks | Start with [value not measured] Vault card in your hand. |
| 规划者 | Planner | Perks | Losing a life gives you [value not measured] gold. |
| 诡异邪术 | Eldritch | Perks | Shamans deal [value not measured] damage. |
| 海军上将 | Admiral | Perks | Mothership's movement and attack speed are increased by [v… |
| 寒气弥漫 | Cold | Perks | Increases Frost effect by [value not measured]. |
| 横阵术师 | Horizontalist | Perks | Horizontally adjacent perks are applied [value not measure… |
| 唤灵者 | Invoker | Perks | Warpers' summons have [value not measured] more HP. |
| 毁灭者 | Destructive | Perks | Orbiters start with [value not measured] damage. |
| 火力修复 | Fixer | Perks | Dispenser starts with [value not measured] damage. |
| 机智 | Ingenious | Perks | Your base can now level up [value not measured] times. |
| 继承人 | Heir | Perks | Start with [value not measured] gold. |
| 加固者 | Fortifier | Perks | Towers start with [value not measured] damage. |
| 坚固铠甲 | Armored | Perks | Defenders start with [value not measured] HP. |
| 坚韧 | Tenacious | Perks | Receive [value not measured] Procreate card every time you… |
| 精灵之力 | Elven | Perks | Elves start with [value not measured] damage. |
| 警觉 | Vigilant | Perks | Starts with [value not measured] years of protection. |
| 久经沙场 | Seasoned | Perks | Grants you [value not measured] experience. |
| 卷轴大师 | Scrollmaster | Perks | Start with [value not measured] completely random tome car… |
| 慷慨赞助 | Patron | Perks | Over-invest gives [value not measured] to all stats. |
| 科技派 | Scientific | Perks | Lab Rats start with [value not measured] level. |
| 可汗 | Khan | Perks | Warlord starts with [value not measured] to all stats. |
| 枯萎凋零 | Blighted | Perks | When a Cemetery is placed, adds [value not measured] Bone … |
| 快速 | Quick | Perks | Plots start with [value not measured] movement speed. |
| 狂击猛士 | Mauler | Perks | Castle boulders start with [value not measured] attack area. |
| 扩散者 | Spreader | Perks | All Nature troops start with [value not measured] units. |
| 扩张者 | Expander | Perks | Adds [value not measured] perk slots to one row. |
| 扩张主义 | Expansionism | Perks | Start with [value not measured] random unlocked plot. |
| 炼毒之士 | Brewer | Perks | Cauldrons start with [value not measured] poison stack. |
| 烈火怒潮 | Incendiary | Perks | Flametower start with [value not measured] attack area. |
| 领袖 | Leader | Perks | Start with [value not measured] random troop card in your … |
| 面面俱到 | Thorough | Perks | Get [value not measured] random card from your king in yea… |
| 民族主义 | Nationalist | Perks | All adjacent king perks are applied [value not measured] t… |
| 敏捷者 | Agile | Perks | All plots start with [value not measured] movement speed. |
| 魔咒 | Sorcerous | Perks | Warlocks gain [value not measured] HP for every Tome used. |
| 农业耕作 | Agricultural | Perks | Start with [value not measured] Farm card in your hand. |
| 弩手集结 | Ballisteer | Perks | Ballistas start with [value not measured] units. |
| 怒气滔天 | Wrathful | Perks | All troops deal [value not measured] damage. |
| 爬行型 | Reptilian | Perks | Dragon Dens get [value not measured] buff for every destru… |
| 叛逆不驯 | Rebellious | Perks | Mob plots get [value not measured] unit every year. |
| 企业家 | Entrepreneur | Perks | Gain [value not measured] gold after every battle. |
| 千里眼 | Farsighted | Perks | Archers have [value not measured] range. |
| 强电 | Electric | Perks | Static causes [value not measured] damage. |
| 强韧 | Multiplayer Hardy | Perks | Increases your base's HP by +20%. |
| 燃爆之怒 | Explosive | Perks | Bombers start with [value not measured] units. |
| 仁慈 | Benevolent | Perks | Gives you [value not measured] Wildcard after every Rainbo… |
| 睿智 | Wise | Perks | Gives [value not measured] to all stats to all plots per y… |
| 沙场教头 | Ranger | Perks | Executioners start with [value not measured] damage. |
| 神秘 | Mystic | Perks | Start with [value not measured] completely random enchantm… |
| 神圣 | Holy | Perks | Doubles blessing effect. |
| 神谕 | Oracle | Perks | Oblation starts with [value not measured] effect stack. |
| 升华 | Elevated | Perks | All summons start [value not measured] stronger. |
| 时计师 | Horologist | Perks | Hourglass attacks start [value not measured] faster. |
| 拾荒者 | Scavenger | Perks | Your kingdom starts with [value not measured] treasure che… |
| 狩猎人 | Hunter | Perks | Trapper's traps now stun [value not measured] longer. |
| 授粉者 | Pollinator | Perks | Start with a Mycelium in a random outer plot. |
| 铁卫哨兵 | Sentinel | Perks | Scout Towers start with [value not measured] arrow. |
| 铜墙铁壁 | Defensive | Perks | Shields give [value not measured] or [value not measured] … |
| 投机者 | Opportunist | Perks | Gives you [value not measured] gold for each level up. |
| 投掷者 | Hurler | Perks | Trebuchet start throwing [value not measured] rock. |
| 屠戮四方 | Butcher | Perks | Manglers get [value not measured] damage per sacrificed un… |
| 顽强 | Resilient | Perks | Start with [value not measured] life. |
| 威权主义 | Authoritarian | Perks | The top left-most regular perk is always [value not measur… |
| 温和派 | Moderate | Perks | All universal perks are now applied [value not measured] t… |
| 无情 | Ruthless | Perks | Citadel attack has a [value not measured] chance to insta-… |
| 物理学家 | Physicist | Perks | Start with [value not measured] Portal card. |
| 先见之明 | Seer | Perks | Spires start with [value not measured] ray. |
| 小贩 | Peddler | Perks | [value not measured] free shop purchase. |
| 邪恶至极 | Diabolical | Perks | Pagoda starts summoning [value not measured] Ghosts. |
| 邪教徒 | Cultist | Perks | Start with [value not measured] Imp card in hand. |
| 幸运 | Lucky | Perks | Rainbow cards are [value not measured] more likely to appe… |
| 雄心勃勃 | Ambitious | Perks | Gains [value not measured] rank point if you finish a run … |
| 虚荣 | Vain | Perks | Gains [value not measured] medals after runs. |
| 学者 | Scholar | Perks | Libraries have [value not measured] success rate. |
| 驯兽师 | Tamer | Perks | Boars start with [value not measured] HP. |
| 殉道者 | Martyr | Perks | Carnage has [value not measured] attack area. |
| 移入 | Immigrant | Perks | Gives you [value not measured] Migration card every Expans… |
| 异教徒 | Pagan | Perks | Start with [value not measured] Demon Altar in a random co… |
| 英勇无畏 | Valiant | Perks | Paladins start with [value not measured] units. |
| 佣兵大亨 | Tycoon | Perks | Mercenaries cost [value not measured] gold. |
| 园艺师 | Gardener | Perks | Orchard casts [value not measured] root per plot level. |
| 战术家 | Tactician | Perks | Start with [value not measured] completely random tower ca… |
| 召唤师 | Summoner | Perks | All summons start with [value not measured] to all stats. |
| 征兵使 | Recruiter | Perks | Soldiers start with [value not measured] to all stats. |
| 政治家 | Politician | Perks | [value not measured] royal decree option. |
| 治疗者 | Healer | Perks | Treant starts with [value not measured] damage. |
| 侏罗纪 | Jurassic | Perks | Raptors start with [value not measured] damage. |
| 卓尔不群 | Prodigious | Perks | [value not measured] card you place after your opening pla… |
| 滋养者 | Nurturer | Perks | All troops start with [value not measured] HP. |
| 自然环保 | Ecofriendly | Perks | Start with [value not measured] Forest card in your hand. |
| 纵向派 | Verticalist | Perks | Vertically adjacent perks are applied [value not measured]… |
| 走私客 | Smuggler | Perks | Mortgage gives [value not measured] gold. |
| 左派 | Leftist | Perks | The perk to its left is applied [value not measured] time. |
| 阿布拉卡达布拉(咒语) | Abrakadabra | Policies | [value not measured] of all enemies turn into frogs. |
| 奥秘之巅 | Arcane Pinnacle | Policies | All Wizards gain [value not measured] damage and their HP … |
| 保险 | Bounty | Policies | Gives you [value not measured] gold for every [value not m… |
| 本土主义 | Nativism | Policies | Gives you [value not measured] gold whenever any King of N… |
| 变废为宝 | Upcycling | Policies | Gets [value not measured] Trash card whenever a plot is de… |
| 冰霜烈焰 | Dragonborn | Policies | Dragons now spit blue fire and attack [value not measured]… |
| 补给 | Broken Provisions | Policies | All plots gain [value not measured] to all stats. |
| 残片 | Debris | Policies | Whenever you use Regression, you get +1 Temp Null card. |
| 拆毁 | Dismantling | Policies | Camps now also trigger their effect whenever any plot is d… |
| 拆迁队 | Demolition Crew | Policies | Adds [value not measured] copy of every destruction tome t… |
| 超重力 | Ultragravity | Policies | Doubles the attack range of your Mothership. |
| 虫洞 | Wormhole | Policies | Portals now travel [value not measured] year back in time. |
| 触底反弹 | Rebound | Policies | Whenever you get to 0 gold, gives you [value not measured]… |
| 穿刺 | Perforation | Policies | Ballista projectiles deal [value not measured] more damage… |
| 大爆炸 | Big Bang | Policies | Hourglass's first attack now stuns enemies for [value not … |
| 大手笔 | Splurge | Policies | Spends all your current gold. |
| 贷款 | Loan | Policies | Gives you [value not measured] gold multiplied by the year… |
| 盗窃 | Burglary | Policies | All troops gain [value not measured] stacks of Midas Touch. |
| 帝国扩张 | Imperialism | Policies | Unlocks all remaining plots. |
| 缔结契约 | Covenant | Policies | Doubles the stats of all active Demon Altars. |
| 电网 | Power Grid | Policies | All current and future Amplifiers automatically level up o… |
| 定居 | Settlement | Policies | All new troops and towers placed on empty plots start with… |
| 毒刺 | Spikes | Policies | Every time enemies attack your units, those enemies gain [… |
| 独处 | Solitude | Policies | — |
| 赌博 | Gambling | Policies | Gives you two cards after every battle. |
| 锻造坊 | Smithy | Policies | Doubles Swords and Shields effects. |
| 多元文化 | Multiculturalism | Policies | Triggers a Royal Council with exclusive decrees from the o… |
| 恩典 | Grace | Policies | Triggers a second blessing event 9 years from now. |
| 防腐处理 | Embalming | Policies | Enemies killed have a [value not measured] chance to be su… |
| 废品场 | Junkyard | Policies | Adds [value not measured] random trash cards to your hand. |
| 丰富 | Enrichment | Policies | Doubles all enchantments of all your active troops. |
| 风暴 | Tempest | Policies | Doubles the attack speed of your Citadel's lightning bolts. |
| 服役制 | Servitude | Policies | Mercenaries no longer get fired. |
| 复苏 | Revitalize | Policies | Doubles every heal effect you receive. |
| 复原 | Broken Recovery | Policies | All plots gain [value not measured] HP. |
| 工程技能 | Engineering | Policies | Doubles the damage of all towers. |
| 光影折射 | Refraction | Policies | Replaces your cards in hand with random Rainbow cards. |
| 贵族化 | Homeschooling | Policies | All currently active plots gain [value not measured] level. |
| 涵义 | Implication | Policies | Doubles the maximum quantity of Pagoda's summoned Ghosts. |
| 寒霜之蚀 | Frostbite | Policies | Frost now deals damage per second. |
| 浩劫 | Havoc | Policies | Gives you a random destruction card every time you destroy… |
| 黑暗 | Darkness | Policies | Destroys all Rainbow cards in your kingdom. |
| 黑市 | Black Market | Policies | Triggers a Chaos shop event. |
| 荒野 | Wilderness | Policies | Unlocks [value not measured] new random plots, with level … |
| 黄金时刻 | Golden Hour | Policies | Every time you gain gold in battle, your Palace shoots a b… |
| 火药 | Gunpowder | Policies | Increases the area of AoE attacks by [value not measured]. |
| 基因拼接 | Splicing | Policies | Doubles the level of all active Lab Rats. |
| 祭礼 | Ritual | Policies | All your troops are turned into demons with ranged piercin… |
| 尖塔狂潮 | Spiremania | Policies | Doubles the amount of healing rays of your Spires. |
| 建设发展 | Development | Policies | Gives you [value not measured] Wildcard card for each empt… |
| 交易优惠 | Bargain | Policies | Merchant's cards cost half the price. |
| 劫掠(Plunder) | Plunder | Policies | — |
| 金缮 | Kintsugi | Policies | Broken decrees are [value not measured] more powerful. |
| 精准眼镜 | Eyeglass | Policies | All your plots get [value not measured] raw chance to deal… |
| 净化 | Purification | Policies | Adds an Offering card to your hand for each card of anothe… |
| 巨型猛禽兽 | Gigasaur | Policies | Doubles the size and damage of all Raptors. |
| 军备 | Supplies | Policies | Replaces your hand with one copy of each of your king's ca… |
| 军饷 | Payroll | Policies | Your first re-roll in every encounter gives you [value not… |
| 军械库 | Armory | Policies | All troops gain [value not measured] stacks of Steel Coat. |
| 考古学 | Archaeology | Policies | All locked plots get a treasure chest. |
| 可汗国 | Khanate | Policies | Doubles the number of units of your Warlord. |
| 枯萎凋零 | Blight | Policies | All troops with Poison Vial get [value not measured] stack… |
| 快进 | Broken Fastforward | Policies | Levels up one random plot twice. |
| 快速启动 | Jumpstart | Policies | Replaces your hand with [value not measured] Overhauls and… |
| 狂怒 | Broken Enrage | Policies | All plots gain [value not measured] damage. |
| 兰博 | Rambo | Policies | Executioners now shoot [value not measured] enemy at once. |
| 利息 | Broken Interest | Policies | Gives you [value not measured] gold, multiplied by your cu… |
| 烈焰火球 | Fireball | Policies | Castle hits now leave a trail of fire on the ground that d… |
| 灵魂净化 | Catharsis | Policies | All troops on the field now have the same damage as your s… |
| 流动 | Flux | Policies | — |
| 垄断 | Monopoly | Policies | Quarry now only buffs one single target. |
| 漏洞 | Loophole | Policies | Doubles the number of times Bastion's rifts warp enemies t… |
| 掠夺 | Pillage | Policies | The effect of all plot destroying cards is applied [value … |
| 瞄准镜 | Scopes | Policies | — |
| 魔法砖 | Magic Bricks | Policies | Towers can now get enchantments. |
| 农学 | Agronomy | Policies | Gives you [value not measured] Farm card for each occupied… |
| 派系主义 | Sectarism | Policies | All future decree options are exclusively from your own ki… |
| 披甲士兵 | Men At Arms | Policies | Doubles the number of units of all your Soldier plots. |
| 奇趣奇数 | Oddity | Policies | Gives you an extra completely random card every odd year. |
| 抢掠 | Rapine | Policies | In the next battle, every enemy you kill gives you +1 gold. |
| 韧性 | Resilience | Policies | Doubles the maximum HP of all troops. |
| 闪电急速 | Blitzhaste | Policies | Doubles the movement speed of all troops. |
| 深谋远略 | Longtermism | Policies | You can choose [value not measured] decrees in the next Ro… |
| 失效 | Broken Nullify | Policies | Gives you [value not measured] Temp Null cards. |
| 时间裂隙 | Fracture | Policies | Travels [value not measured] years back in time. |
| 收益 | Yield | Policies | Gives you [value not measured] of your current gold every … |
| 守时 | Broken Punctuality | Policies | Gives you [value not measured] random Time cards. |
| 熟练工 | Journeymen | Policies | — |
| 双箭齐发 | Twinshot | Policies | Doubles the number of arrows shot by Archers per hit. |
| 死灵术 | Necromancy | Policies | Cemetery now adds [value not measured] unit to all adjacen… |
| 死亡之池 | Death Pool | Policies | Receive a Sacrifice card every time you throw a card in th… |
| 塔之穹顶 | Towerdome | Policies | Stronghold can now build towers twice as fast. |
| 探索 | Exploration | Policies | Allows you to pick [value not measured] new plots to unlock. |
| 填充 | Populate | Policies | Whenever any unit is added to any plot, adds [value not me… |
| 铁匠塔 | Smith Tower | Policies | Scout Towers now give [value not measured] damage to adjac… |
| 铁拳 | Iron Fist | Policies | Doubles critical damage. |
| 投机 | Speculation | Policies | Vaults' level cap is now [value not measured]. |
| 推土机 | Bulldozers | Policies | Replaces your hand with 9 Earthworks cards. |
| 退化 | Devolve | Policies | [value not measured] of enemies are turned into kids with … |
| 外援 | Outsourcing | Policies | Receive [value not measured] free re-rolls. |
| 弯刀 | Scimitar | Policies | Thief attacks are always critical strikes. |
| 未来派 | Futurism | Policies | All troops can now level up to level [value not measured]. |
| 巫术 | Witchcraft | Policies | Each enchantment you place on a unit generates [value not … |
| 巫医 | Witchdoctor | Policies | Shamans now also increase target's HP, based on their HP. |
| 稀有物品 | Rare Goods | Policies | Every merchant shop always sells one rainbow card. |
| 洗牌 | Shuffle | Policies | Scrambles all your plot locations. |
| 心脉藤 | Heartvine | Policies | Treant attacks now heal allies beyond max HP. |
| 新兵 | Freshmen | Policies | Triples all stats of all level [value not measured] troops. |
| 许愿井 | Wishing Well | Policies | Gives you [value not measured] copies of the next card you… |
| 蓄意破坏 | Sabotage | Policies | Makes all enemies move [value not measured] slower. |
| 学苑 | Athenaeum | Policies | Replaces your hand with [value not measured] random enchan… |
| 血雨腥风 | Bloodbath | Policies | Oblation now also gives [value not measured] damage to plo… |
| 荨麻 | Nettle | Policies | — |
| 训练营 | Bootcamp | Policies | The damage and HP of the next card you place on an empty p… |
| 迅火 | Swiftfire | Policies | Increases the attack speed of your towers by [value not me… |
| 烟火 | Fireworks | Policies | Bombers have their attack range area doubled. |
| 野蛮生长 | Overgrowth | Policies | Doubles the root quantity of all Orchards. |
| 遗物 | Relics | Policies | All treasure chests are turned into rainbow chests. |
| 引进 | Imports | Policies | Replaces your hand with one random card of each of the 9 k… |
| 隐身 | Invisibility | Policies | Ranged troops no longer take damage but also no longer sto… |
| 迎头赶上 | Catch Up | Policies | New cards placed from your hand now start with [value not … |
| 优质肉类 | Prime Meat | Policies | Mangler now summons [value not measured] meat troll per sh… |
| 御敌壁垒 | Barricade | Policies | Walls reflect [value not measured] of damage taken. |
| 园艺 | Horticulture | Policies | Forests now give an extra [value not measured] HP per effe… |
| 远射 | Farshot | Policies | Increases the range of your ranged troops by 50% |
| 远行靴 | Travel Boots | Policies | Migration is now triggered [value not measured] time per u… |
| 赞助 | Mecenate | Policies | Gives you [value not measured] Over-invest card for each o… |
| 增强 | Empower | Policies | Increases the damage of all your units and towers by [valu… |
| 增殖 | Proliferation | Policies | Converter now summons [value not measured] Rat per convers… |
| 炸药 | Dynamites | Policies | Each trap is now triggered [value not measured] time in ba… |
| 占卜者 | Augur | Policies | Your support buildings apply their effects one more time. |
| 战果纷呈 | Diversification | Policies | Can now choose between [value not measured] loot cards. |
| 战利品 | Broken Loot | Policies | Automatically triggers a card loot event. |
| 战争号角 | War Horns | Policies | Summons are [value not measured] stronger. |
| 战争学 | Polemology | Policies | Adds [value not measured] copy of every destruction tome t… |
| 征兵 | Conscription | Policies | Every plot with troops now gains [value not measured] unit… |
| 蒸馏坊 | Distillery | Policies | Cauldrons now affect all plots around them, including thos… |
| 止赎 | Foreclosure | Policies | Mortgaged cards go back to your hand. |
| 致命要害 | Weakspot | Policies | Frozen, stunned, or poisoned units take [value not measure… |
| 终极超越 | Transcendence | Policies | Your base now has no max level. |
| 重生 | Rebirth | Policies | Gives you [value not measured] lives. |
| 重新利用 | Repurpose | Policies | Trash cards thrown into the pit trigger any pit effects [v… |
| 重置 | Broken Redo | Policies | Gives you [value not measured] free re-rolls. |
| 砖匠大师 | Brickmaster | Policies | Doubles the HP of all buildings. |
| 转化 | Transmutation | Policies | All active troops become Imps with twice as many units. |
| 资源再生 | Salvage | Policies | Cards thrown into the pit give you triple gold. |
| 最低工资 | Minimum Wage | Policies | All plots get [value not measured] of all stats every year. |
| 法术之王 | King of Spells | Kings | — |
| 进步之王 | Progress 0 | Kings | — |
| 时间之王 | King of Kings | Kings | — |
| 贪婪之王 | Greed 0 | Kings | — |
| 鲜血之王 | King of Blood | Kings | — |
| 虚无之王 | King of Nothing | Kings | — |
| 岩石之王 | King of Stone | Kings | — |
| 游牧之王 | King of Nomads | Kings | — |
| 自然之王 | Nature 0 | Kings | — |
| 波次 | Waves | Mechanics | What it is: opponents attack in waves, and one wave has to… |
| 地块等级 | Plot level | Mechanics | What it is: the board is made of plots, and each plot leve… |
| 附魔堆叠 | Enchantment stacking | Mechanics | What it is: enchantments stack on the same card and the st… |
| 混沌变体 | Chaos variants | Mechanics | What it is: some effects also have a Chaos variant, marked… |
| 商人 | Merchant | Mechanics | What it is: a merchant appears between waves and sells car… |
| 外交 | Diplomacy | Mechanics | What it is: you can make peace with rival kings or declare… |
| 孢子芽(敌) | Sporeling Enemy | Enemies | — |
| 堡垒塔(敌) | Stronghold Tower Enemy | Enemies | — |
| 城墙 | Walls | Enemies | — |
| 恶魔(敌) | Demon Enemy | Enemies | — |
| 环绕者(敌) | Orbiter Enemy | Enemies | — |
| 混沌魔王·66 | Boss Chaos66 | Enemies | — |
| 混沌魔王·99 | Boss Chaos99 | Enemies | — |
| 进步魔王 | Boss Progress | Enemies | — |
| 巨龙 | Dragon | Enemies | — |
| 军阀(敌) | Warlord Enemy | Enemies | — |
| 狂徒魔王 | Boss Joker | Enemies | — |
| 猛禽(敌) | Raptor Enemy | Enemies | — |
| 魔法魔王 | Boss Spells | Enemies | — |
| 弩炮(敌) | Ballista Enemy | Enemies | — |
| 圣骑士(敌) | Paladin Enemy | Enemies | — |
| 时间魔王 | Boss Time | Enemies | — |
| 守卫者(敌) | Defender Enemy | Enemies | — |
| 贪婪魔王 | Boss Greed | Enemies | — |
| 替罪羊 | Scapegoat Enemy | Enemies | Passively grazes in the backline. |
| 位移者爪牙 | Warper Minnion | Enemies | — |
| 陷阱师(敌) | Trapper Enemy | Enemies | — |
| 虚无魔王 | Boss Nothing | Enemies | — |
| 血之魔王 | Boss Blood | Enemies | — |
| 岩石魔王 | Boss Stone | Enemies | — |
| 野猪(敌) | Boar Enemy | Enemies | — |
| 游牧魔王 | Boss Nomads | Enemies | — |
| 幼崽 | Kid | Enemies | — |
| 自爆兵(敌) | Exploder Enemy | Enemies | — |
| 自然魔王 | Boss Nature | Enemies | — |
| 霸权 | Hegemony | Cataclysms | Clones the target plots' cards to your hand. |
| 暴风雪 | Blizzard | Cataclysms | — |
| 地震 | Earthquake | Cataclysms | — |
| 巅峰 | Martial Law | Cataclysms | Doubles the damage of the card on the target plots in the … |
| 繁荣昌盛 | Prosperity | Cataclysms | If you have 30 gold or less by the year of the prophecy, m… |
| 丰饶之角 | Cornucopia | Cataclysms | Duplicates any cards from your own king in your hand in th… |
| 封建制度 | Feudalism | Cataclysms | If the target plot is empty in the year of the blessing, g… |
| 和平时代 | Peace Time | Cataclysms | Doubles the HP of the card on the target plots in the year… |
| 怀旧 | Nostalgia | Cataclysms | Regresses the level of the card on the target plots in the… |
| 回收 | Reclamation | Cataclysms | Gives you one copy of each card thrown into the pit by the… |
| 觉醒之光 | Illuminism | Cataclysms | The cards on the target plots will level up in the year of… |
| 逃亡 | Desertion | Cataclysms | — |
| 通货膨胀 | Inflation | Cataclysms | — |
| 婴儿潮 | Baby Boom | Cataclysms | If you have a troop card on the target plots by the year o… |
| 25号宇宙 | Universe 25 | Challenges | Thesis question: can rats destroy humankind and achieve to… |
| 暴动 | Riots | Challenges | Riots at our call we tear banners, take all loot they all … |
| 北境 | Northlands | Challenges | Those vacuous savages from the north are at the gates. |
| 背水一战 | Last Stand | Challenges | This is it. |
| 彩虹敌人 | Colorfoe | Challenges | Milord, the Rainbow army brings banners of every hue. |
| 城墙 | The Wall | Challenges | THE WALL. |
| 大图书馆 | The Great Library | Challenges | The Great Library is under attack. |
| 地貌重塑 | Terraforming | Challenges | Tick. |
| 帝国 | Imperium | Challenges | Imps here, Imps there, Imps everywhere! |
| 对抗虚空 | Against The Void | Challenges | We can't stand these filthy Nothingners anymore, Milord. |
| 法术暴乱 | Spells Revolt | Challenges | Your highness, the dim-witted rebellion has grown stronger. |
| 法术全面战争 | Spells Total War | Challenges | Simple-minded scoundrel, I say. |
| 废墟王国 | Rubble Kingdom | Challenges | Flames feed where we fall, ashes bloom beneath our wings —… |
| 复制 | Replication | Challenges | Rainbow so cool! |
| 耕地 | Farmlands | Challenges | They're setting fire to our cabbages again, Milord. |
| 过度生产 | Overproduction | Challenges | We don't care what we're getting. |
| 轰炸兵团 | Bombermen | Challenges | Ah, don't you love the reek of fresh powder and meat in th… |
| 皇家护卫 | Royal Guard | Challenges | The enemy is buffer than we thought, my liege. |
| 挥金血拼 | Shopping Spree | Challenges | If we can't beat them, let's buy them. |
| 尖峰时刻 | Rush Hour | Challenges | Tick. |
| 尖塔崛起 | Spired | Challenges | Our mighty Spires can heal our troops all night, Milord. |
| 金钱时代 | Coin Age | Challenges | Tick. |
| 进步暴乱 | Progress Revolt | Challenges | Progress rebels, Milord. |
| 进步不好 | Progress Bad | Challenges | Green. |
| 进步全面战争 | Progress Total War | Challenges | Those shortsighted bastards are at the gates. |
| 精灵乌托邦 | Elftopia | Challenges | Elf nice. |
| 救赎之日 | Salvation Day | Challenges | Only miracle can save us, my leader — move toward the bles… |
| 巨人战场 | Gigantafield | Challenges | We're out of troops, Your Grace. |
| 绝育 | Infertility | Challenges | Turns out microplastics really were bad for you and now ou… |
| 垃圾填埋场 | Landfill | Challenges | Ah, the smell of trash in the morning. |
| 雷区 | Minefield | Challenges | IT'S. |
| 羸弱之军 | Feeble Army | Challenges | We are weak, but they are. |
| 裂缝 | Chasm | Challenges | EARTHQUAKE. |
| 魔法书之地 | Tomeland | Challenges | Tick. |
| 扭蛋之地 | Gachaland | Challenges | BUILDING. |
| 迁徙旅队 | Caravan | Challenges | We march without rest no walls, no homes, only will our tr… |
| 穷得叮当响 | Broke As Hell | Challenges | We sure screwed this year's projections, your Highness. |
| 全面防御 | Total Defense | Challenges | There was an issue in the supply chain and it seems that D… |
| 熔炉 | Furnaces | Challenges | The King of Stone wants to take our treasured Blacksmiths,… |
| 森林砍伐 | Deforestation | Challenges | Bugs! |
| 山脊 | The Ridge | Challenges | Nothing can grow in these barren lands, Milord. |
| 山羊 | Goats | Challenges | Gotta get ahead of the game, boss. |
| 闪电战 | Blitz | Challenges | Tick. |
| 生命脉络 | Roots and Veins | Challenges | Ugh, look at the Kingdom of Nature! |
| 圣所 | Sanctum | Challenges | Your Malignance, the ritual stands on the brink! |
| 十字路口 | Crossroads | Challenges | It seems like we're running out of estates, Your Evilness. |
| 时间暴乱 | Time Revolt | Challenges | Tick. |
| 时间全面战争 | Time Total War | Challenges | BOOONG! |
| 时空旅人 | Time Traveler | Challenges | Tick. |
| 史莱姆农场 | Slime Ranch | Challenges | Slime cute. |
| 收支平衡 | Break Even | Challenges | Milord, we're spending more than we're making. |
| 狩猎游戏 | Hunting Game | Challenges | Hunting boars for sport has been our thing for centuries! |
| 贪婪暴乱 | Greed Revolt | Challenges | We can't afford rebels in our kingdom, your highness. |
| 贪婪全面战争 | Greed Total War | Challenges | It seems that all of the 9 kingdoms are mad at us, my liege. |
| 统一 | Unification | Challenges | Unite into one only then, as one, we crush the skulls of a… |
| 投石塔谷 | Trebuchet Valley | Challenges | THE MORE STONE. |
| 屠宰场 | Slaughterhouse | Challenges | We need fresh canon fodder! |
| 亡灵之都 | Necropolis | Challenges | Your Evilness, deaths are at an all-time high. |
| 亡命之徒 | Fugitive | Challenges | We are surrounded. |
| 围攻 | The Siege | Challenges | NO. |
| 未来主义 | Futurists | Challenges | It's official, Milord: progress knows no boundaries anymore. |
| 无处之地 | Nowhereland | Challenges | The land gives us none yet something in us still grows fro… |
| 鲜血暴乱 | Blood Revolt | Challenges | The rebels want blood, Your Unholiness. |
| 鲜血全面战争 | Blood Total War | Challenges | It seems that all kings want to kill us. |
| 信标谷 | Beacon Valley | Challenges | They are trying to take Beacon Valley from us, but they do… |
| 虚无暴乱 | Nothing Revolt | Challenges | My liege, the Nothing rebellion is out there saying they f… |
| 虚无全面战争 | Nothing Total War | Challenges | Your highness, all kings are at the gates. |
| 血腥财富 | Blood Money | Challenges | King of Blood wants our precious money, your highness. |
| 岩石暴乱 | Stone Revolt | Challenges | STONE REBELLION. |
| 岩石全面战争 | Stone Total War | Challenges | ALL. |
| 野猪狂欢 | Boarnanza | Challenges | Raise boar right. |
| 仪式 | Rite | Challenges | Disorder has taken this town, Milord. |
| 游牧暴乱 | Nomads Revolt | Challenges | Rebellion is vain. |
| 游牧全面战争 | Nomads Total War | Challenges | They all stand as foes bad luck to each of their souls we … |
| 真菌 | Mycotocracy | Challenges | Ha-he-ha. |
| 植物园 | Arboretum | Challenges | Root messy but root good! |
| 重建 | Restructuring | Challenges | WE. |
| 咒语 | Incantation | Challenges | Spellbooks! |
| 自然暴乱 | Nature Revolt | Challenges | Nature rebellion grow strong but nature rebellion silly. |
| 自然全面战争 | Nature Total War | Challenges | All king angry? |
| 作战营地 | Battlecamp | Challenges | We sleep in their tents tomorrow the world will hush banne… |
| 王室议会 | Royal Council | Events | What it is: a council event that fires automatically after… |
| (no name yet) | Triple Nationalist | Builds | 3 king perks at x4 |
| (no name yet) | Double Nationalist | Builds | 2 king perks at x4 + 1 general at x3 |
| (no name yet) | Generalist | Builds | 2 general at x3 + 2 king at x2 |
| (no name yet) | Expansive Nationalist | Builds | Full slots + 2 at x4 |
| (no name yet) | Expansive Generalist | Builds | Full slots + 1 general at x3 + 3 at x2 |